Tuesday, 1 August 2017

4th Birthday - BONUS DAY - Fidget Points

 I know the birthday month is over and it is now August but, as a special treat, here is a bonus activity!

Fidget Spinners are all the rage right now, so why not put them to good use in your classroom? Fidget Points is a powerpoint game that enables your students to come to the front of the class and produce any language you require before they touch the screen (for interactive whiteboards) or click the space bar/mouse (for a computer). The fidget spinner will then spin around and land on points for the student. When you're done you can see who has the most points, turning any language production into a game! The fidget spinner will spin over 30 times, so a class of 30 students will all get a spin and a different score!

Monday, 31 July 2017

4th Birthday - Day 31 - Why Did Bunny Die?

 Today is the last day of the birthday month, and what a month it has been! I shall put all the birthday month activities in one place (probably later today) so you can all find them again. But, before the normal year resumes, here is one last activity...

Why Did Bunny Die? is great for teens and adults with a good sense of humour and a great way to practice describing places and situations. Print out the two pages of cards (there are 10 per page) and distribute them to your students. Give students a blank piece of paper as well. Then, have each student take it in turns to describe the picture and have the other students draw what they think is being described. None of the situations depicted are ordinary, so students will have to call on all of their skills to describe, and draw, each picture! They will need to know nouns, prepositions, conjunctions and some verbs.

Sunday, 30 July 2017

4th Birthday - Day 30 - Tintin Spin Spin

 It's nearly the end of the Birthday Month and it's finally time for a spinner!

Tintin Spin Spin includes nine different pictures of Tintin. The students can come to the interactive whiteboard and touch the screen (clicking the mouse or the spacebar will work if you don't have the luxury of an interactive whiteboard). The wheel will spin and the finger will point at one of the pictures of Tintin. Once it lands, the student simply has to say how Tintin feels, is he scared or happy, angry or confused? If you have. slightly more advanced group you can maybe have them speculate as to why he is feeling the way he is. There should be enough spins for around 25-30 different students.

Saturday, 29 July 2017

4th Birthday - Day 29 - The Hungry Caterpillar Colouring Book

 Food is a big part of daily life. It is also a big part of learning English. Young and Very Young Learners will always cover food at least once in ever course. Stories are a great way to engage students, improve their reading, listening and comprehension skills and enjoyable.

The Hungry Caterpillar is a great book and I am sure you have all read it at some stage in your lives. It covers a lot of food and can be a great teaching aid.

The Hungry Caterpillar Colouring Book is a great follow up activity of the story. The caterpillar is coloured on all the pages (except the first) and the fruit has been left blank for your students to colour as they wish (hopefully they will choose the right colours for each fruit but there is nothing wrong with younger learners choosing their own). It works well as a focus task and, although it does take a while, gives students a real sense of achievement and something tangible and personalised for them to take home.

I would suggest that you cut up the pages for them, unless you have unlimited time and students who are capable of welding scissors!

Friday, 28 July 2017

4th Birthday - Day 28 - The M Game

 The M Game is a version of taboo, just with the emphasis on the letter M. There are 64 word cards, all M words and all a mixture of verbs, adverbs, nouns, and adjectives. 

You, the teacher, needs to print and cut the cards before shuffling them and putting them in a pile, face down for your students.
The students take a card and, without showing anyone, describe the M word on their card for the other students to guess. The catch is that they cannot use any word that contains an M! So, for example, if the word on the card is "Male" the student with the card CANNOT use "male", "gentleman/gentlemen", "him" or "me" or any other word spelt with an M. The student that manages to guess the word on the card keeps it. If no one guesses it, the student who picked it keeps it. The student with the most crds at the end, wins the M Game!

Thursday, 27 July 2017

4th Birthday - Day 27 - Tegan's Town

 Day 27 of the birthday month sees a craft activity to help your students practice colours and the points of the compass!

Each student should be given a blank, map sheet and a smaller (half sheet) with the blank buildings on. Once they have coloured the buildings, according to their labels, they should cut them out. They have a series of clues on the map sheet that tell them where to stick the buildings. They are shown which way is north, to help them. For example, the first clue is "the pink park is in the middle of town and the blue bank is in the south west". Your students need to glue the pink park in the middle of the star and the blue bank on the bottom left of the page.

Once they have followed all the clues, they should have a fully completed town! I have included an answer sheet for teachers to make it easier to check their work.

Wednesday, 26 July 2017

4th Birthday - Day 26 - Taco Cat

 It's day 26 of the Birthday Month and time for something a little more advanced for more advanced student. A palindrome is a word or phrase that reads the same backwards as it does forwards. For example, if you write "taco cat" backwards (with the letters still the same way round) you get "tac ocat". If you then rearrange the space you get "taco cat"!

The Taco Cat worksheet works well as a warmer and gets your students to think about the words they write and their spelling. Your students should work individually, or together, to solve the palindromes. They have to fill in the missing letters, and hence words, to complete the palindrome sentences. They have part of the sentence so if they think carefully they can just copy the letters on the other side of the sentence. 

It isn't easy and shouldn't be attempted by lower level students, but should work really well with higher level ones.

Tuesday, 25 July 2017

4th Birthday - Day - 25 - Robot Body

  Young Learners often learn body parts and, admittedly, there are lots of great activities you can do and use. But you can never have enough, right?

Robot body is a craft and a board game all rolled into one. Give each student a small sheet of body parts and have them cut out the pieces. Then, give each student a board game sheet. This is where it gets a little complicated. They play the board game, individually, but share the same dice and take it in turns. You will also need to give student a glue stick. When they play the game, they roll the dice and move as normal. When they land on a square they find that body part in their pile and stick it onto the template in the middle of the sheet. If they have already got that body part glued down, they miss a turn and the dice goes to the next player. Each player glues their body parts onto their sheet and moves their piece on their own board. Once they have finished, they can draw lines to match the words and the body parts on their completed craft. 

I have included instructions with the PDF, just to help you and remind you as you use it. 

Monday, 24 July 2017

4th Birthday - Day 24 - Rhino Rice Roulette

 Time for yet another powerpoint based reward game. Rhino Rice Roulette involves your students having to find the rhino behind the take away rice boxes. There are 18 rice boxes in each level (there are 5 levels in total) but only one rhino is hidden on each level! You, or your students, can choose the level first. Then, all they have to do is answer your question or produce the language point. They can then choose a rice box and press it with there finger (on an interactive white board) or with the mouse. The student who finds the rhino is the winner! If you want to go back and start again or choose a new level, click on the "back" button to be taken back to the main menu.

Sunday, 23 July 2017

4th Birthday - Day 23 - Pin the Tail on the Donkey

 For the 23rd day of the Birthday Month, it is time for another fun, powerpoint based reward game (you can never have enough up your sleeve). Pin the Tail on the Donkey is, as you would expect, a reimagining of the classic party game. Although there are no physical pins involved. Just blindfold your student, maybe spin them around a little, and then have them touch the screen (this game doesn't really work unless you have an interactive white board) where they think the tail goes. Almost anywhere they touch will result in a tail appearing on the donkey, but only one place is corrects there can only be one winner! Just remember to give your students a task before hand, no point in rewarding them for nothing!